
The
second part of the racing simulator produced and published by
Codemasters. In the game, sit behind the wheel of several vehicles, from
classic muscle after sports supercars czars. In addition to the single
player campaign, where we climb the career ladder virtual driver,
prepared an extensive multiplayer.
GRID 2 is a continuation of Race Driver: GRID, published in 2008, racing game studio Codemasters,
which in 2009 received such BAFTA Award in the category of sports
games. “Two” introduces a handful of improvements and develop ideas
warmly received by both critics and gamers.
The
game takes on the role of the driver, who gradually gaining both
reputation and money worthy of the master unit. In the game there are
routes located on three continents: Europe, North America and Asia.
These include places such as Chicago, Miami, Paris, the coast of
California, or the famous Yas Marina circuit in Abu Dhabi, the capital
of the United Arab Emirates.
Competitions
are divided into three types: racing on tracks, racing through the city
streets and road racing. Newcomers include duels played on designated
routes where the two drivers racing each other from point A to point B.
Available
car models are divided into four classes of accelerating unlockable
cars with the progress of the game. Players can get behind the virtual
wheel include vehicles such as the Ford Mustang Mach 1, BMW E30 M3,
Nissan Skyline GTR R34, Chevrolet Camaro SS, McLaren MP4-12C, BAC Mono,
Mercedes SL65 AMG, Shelby Mustang, Pagani Huayra, the Koenigsegg Agrea
R.
Developers
introduced to the game a single drive model called TrueFeel here.
Unlike its predecessor, the GRID 2 is not possible to use assists or
select the level of difficulty. Instead, the authors tried their best to
combine realism with style arcade driving, making play accessible to
less experienced players, while leaving plenty of room to maneuver for
lovers of realistic ścigałek. In addition, different types of surface
have an effect on driving and his grip on the road.
In
a whirl of fun should watch out for collisions, since cars are damaged,
that have a significant impact on their operation. Damage model has
been modeled with great care – to the creation of real data used in
crash tests. Cars are divided into about 30 zones which react
realistically to impact. Clipped body parts remain on the track as
physical objects.
If,
however, despite the efforts of serious accident, does not compel us to
repeat the entire rally. In the “talon” returns characteristic of the
first GRID-a component, ie. “Flashback”. It gives the possibility to
withdraw the time by a few seconds in order to improve the entry into
turn or avoid a collision.
Game
drives version 3.0 graphics engine EGO whereby visuals is high. Both
models of cars and the same route and their surroundings were created
with great attention to detail. Fans of realism can grieve for the lack
of camera from inside the vehicle.
Has
improved the AI opponents. The behavior of artificial intelligence to
dynamically adjusts how we refer to the opponents. If you are
aggressive towards them, can we repay the same.
Contrary
to popular trends is a separate multiplayer mode having a separate
system development and in no way connected with the single player
campaign. Instead, it is associated with RaceNet, fan community service
studies Codemasters racing games. Racing can be a two-person
split-screen or in a dozen on the Internet.

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